Character Design: Robert MacHale
This character was created a few years ago, inspired by the post-apocalyptic atmosphere of games like Fallout. I wanted to explore the idea of a lone wanderer moving through empty wastelands — someone who’s surrounded by silence but never truly at peace with it. From that idea, Robert MacHale was born.
I imagined him as the main character of a comic, where the focus would be on mood, setting, and the slow unraveling of his story. MacHale is a war veteran with a savior complex — someone driven to help others, even when it costs him. The wasteland is both his home and his punishment, and each rare encounter with another person challenges his sense of trust, purpose, and sanity. Over time, the character went through several design iterations, refining his look and personality to better capture the weight of his past and the loneliness of his world.